With it, EA could give gamers the perfect opportunity to showcase just how beautiful this gruesome series is. Incorporating a photo mode into the survival-horror classic would be the icing on the cake. There's also the potential of adding a photo mode, a now fairly standard feature in gaming that was missing from the original trilogy. It is the first installment in the Dead Space series and was released on Octoon PS3 and Xbox 360 and October 20 for Windows. The original has such robust environments that still look pretty fantastic, but ray tracing would allow gamers to truly appreciate the details in these horrifying games. Dead Space is a third-person survival horror video game developed by EA Redwood Shores (later known as Visceral Games) for PlayStation 3, Xbox 360 and Microsoft Windows. Engineer Isaac Clarke is dispatched to restore the. Dead Space for PlayStation 3 begins when a large mining ship, the USG Ishimura, collides with a mysterious alien artifact and loses contact with Earth. Focusing on the environments with light and shadow, EA could use modern ray tracing technologies to amp up a Dead Space remaster's visuals. EA’s Dead Space is certain to please any action-adventure gamer searching for a brutal struggle against terrifying aliens. The trilogy's gameplay is mostly shrouded in darkness, except for Dead Space 3, which has many stark white snow-scapes on the planet Tau Volantis. RELATED: Is The Callisto Protocol Too Much of a Retread of Dead Space?Įxploring the massive, yet confining, environments felt like cautiously traversing hell itself, as the player never knew where the Necromorphs were lying in wait.
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